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Gameplay Programmer

María Cano García

I build gameplay systems, tools and interactive experiences, with professional experience developing games in Unity and C#.

Unity C# Gameplay Systems Tools
Gameplay showcase

Professional Work

Technical Focus

01

Gameplay Systems

Building gameplay mechanics, reusable systems and features that support the core player experience.

02

AI & NPCs

Creating NPC behaviour, state-driven logic and interactive systems for game worlds.

03

Tools

Developing editor tools and workflows that make game development faster and easier to maintain.

04

UI & Integration

Implementing game interfaces and connecting gameplay with services and other production systems.

Professional Journey

2023
Present
Professional Experience

Gameplay Programmer

eWorlds

Developing gameplay systems, tools and production features for a multiplayer game environment using Unity and C#.

Unity C# Gameplay Tools Networking
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Personal Projects

Princess Project
Personal Game

Princess Project

A personal game project focused on gameplay, interaction and building complete systems from scratch.

Unity C# Gameplay UI

A little about me

Hi, I'm María.

I'm a gameplay programmer based in Spain with professional experience developing games with Unity and C#.

I particularly enjoy solving the technical problems behind gameplay: designing reusable systems, building tools and turning interactions into something that feels good to play.

I'm currently expanding into C++ and Unreal Engine...

Let's talk.

Get in touch

Have an opportunity, a project, or just want to get in touch? Feel free to send me a message.

YOUR_EMAIL